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GOODUtils

Index

Interfaces

IGOODComponentResolvable

IGOODComponentResolvable<T>:

Type parameters

toGOOD

  • toGOOD(): T
  • Returns T

Variables

constartifactSlotMap

artifactSlotMap: { EQUIP_BRACER: flower; EQUIP_DRESS: circlet; EQUIP_NECKLACE: plume; EQUIP_RING: goblet; EQUIP_SHOES: sands } = ...

Type declaration

  • readonlyEQUIP_BRACER: flower
  • readonlyEQUIP_DRESS: circlet
  • readonlyEQUIP_NECKLACE: plume
  • readonlyEQUIP_RING: goblet
  • readonlyEQUIP_SHOES: sands

conststatKeyMap

statKeyMap: { anemo_dmg_: FIGHT_PROP_WIND_ADD_HURT; atk: FIGHT_PROP_ATTACK; atk_: FIGHT_PROP_ATTACK_PERCENT; critDMG_: FIGHT_PROP_CRITICAL_HURT; critRate_: FIGHT_PROP_CRITICAL; cryo_dmg_: FIGHT_PROP_ICE_ADD_HURT; def: FIGHT_PROP_DEFENSE; def_: FIGHT_PROP_DEFENSE_PERCENT; dendro_dmg_: FIGHT_PROP_GRASS_ADD_HURT; eleMas: FIGHT_PROP_ELEMENT_MASTERY; electro_dmg_: FIGHT_PROP_ELEC_ADD_HURT; enerRech_: FIGHT_PROP_CHARGE_EFFICIENCY; geo_dmg_: FIGHT_PROP_ROCK_ADD_HURT; heal_: FIGHT_PROP_HEAL_ADD; hp: FIGHT_PROP_HP; hp_: FIGHT_PROP_HP_PERCENT; hydro_dmg_: FIGHT_PROP_WATER_ADD_HURT; physical_dmg_: FIGHT_PROP_PHYSICAL_ADD_HURT; pyro_dmg_: FIGHT_PROP_FIRE_ADD_HURT } = ...

Type declaration

  • readonlyanemo_dmg_: FIGHT_PROP_WIND_ADD_HURT
  • readonlyatk: FIGHT_PROP_ATTACK
  • readonlyatk_: FIGHT_PROP_ATTACK_PERCENT
  • readonlycritDMG_: FIGHT_PROP_CRITICAL_HURT
  • readonlycritRate_: FIGHT_PROP_CRITICAL
  • readonlycryo_dmg_: FIGHT_PROP_ICE_ADD_HURT
  • readonlydef: FIGHT_PROP_DEFENSE
  • readonlydef_: FIGHT_PROP_DEFENSE_PERCENT
  • readonlydendro_dmg_: FIGHT_PROP_GRASS_ADD_HURT
  • readonlyeleMas: FIGHT_PROP_ELEMENT_MASTERY
  • readonlyelectro_dmg_: FIGHT_PROP_ELEC_ADD_HURT
  • readonlyenerRech_: FIGHT_PROP_CHARGE_EFFICIENCY
  • readonlygeo_dmg_: FIGHT_PROP_ROCK_ADD_HURT
  • readonlyheal_: FIGHT_PROP_HEAL_ADD
  • readonlyhp: FIGHT_PROP_HP
  • readonlyhp_: FIGHT_PROP_HP_PERCENT
  • readonlyhydro_dmg_: FIGHT_PROP_WATER_ADD_HURT
  • readonlyphysical_dmg_: FIGHT_PROP_PHYSICAL_ADD_HURT
  • readonlypyro_dmg_: FIGHT_PROP_FIRE_ADD_HURT

Functions

convertToGOODArtifactSlotKey

convertToGOODKey

  • convertToGOODKey<T>(name: string): T
  • Type parameters

    • T: string

    Parameters

    • name: string

    Returns T

convertToGOODStatKey