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Weapon

Implements

Index

Constructors

constructor

Properties

readonly_data

_data: JsonObject

readonlyascension

ascension: number

readonlyenka

readonlyisAwaken

isAwaken: boolean

readonlylevel

level: number

location

location: null | string = null

The name of character who has this weapon for the GOOD.

readonlymaxLevel

maxLevel: number

readonlyrefinement

refinement: null | WeaponRefinement

readonlyrefinementRank

refinementRank: number

readonlyweaponData

weaponData: WeaponData

readonlyweaponStats

weaponStats: StatProperty<FightProp>[]

Methods

toGOOD

  • lock is always false since enka.network cannot get the lock state from the game.


    Returns IWeapon